Issue 008→ Watch editionThe Daily Play
StarCraft Returns, Diablo V Looks Past the Fall
BlizzCon revives StarCraft as an open-world shooter, reveals Diablo V and WoW: Forever, reshapes Overwatch and gives Warcraft III a new campaign.
8 editions · 38 stories
Browse original gaming news programmes, full story transcripts, credited sources and official trailer links.
Five stories · Original commentaryThe archive
Original reporting, credited sources and official trailer links, collected edition by edition.
Issue 008→ Watch editionThe Daily Play
BlizzCon revives StarCraft as an open-world shooter, reveals Diablo V and WoW: Forever, reshapes Overwatch and gives Warcraft III a new campaign.
Issue 007→ Watch editionThe Daily Play
State of Play schedules two broadcasts and a Final Fantasy VII Revelation finale, while The Witcher 3, Rainbow Six Tactics, NO LAW and Persona 4 Revival bring the post-Gamescom news.
Issue 006→ Watch editionThe Daily Play
Kingdom Hearts IV confirms Coco and late 2027, Riot ends 2XKO development, and Black Myth, Phantom Blade Zero and Trails bring new footage and a demo.
Issue 005→ Watch editionThe Daily Play
No Man's Sky marks ten years, Big Walk sells a million copies in six days, War in the North returns, 1666 reaches Early Access, and over the hill sets an October date.
Issue 004→ Watch editionThe Daily Play
Onimusha opens a wider Kyoto, Quake adds 19 new maps, GTA VI goes Netflix-first, REANIMAL launches The Prisoner, and Goldman puts hand-drawn craft into play.
Issue 003→ Watch editionThe Daily Play
Five stories about familiar games changing through a sharper verb, from Yasmine’s footwork and Pokopia’s underwater building to S.T.A.L.K.E.R.’s reason to return.
Issue 002→ Watch editionThe Daily Play
Five stories about games earning attention through a clear idea, from Marvel Tōkon’s launch test to Star Wars finally giving tactics room to breathe.
Issue 001→ Watch editionGame Signal
Halo, Wolverine and Castlevania return with recognisable names, but each reveal has a different job to do beyond nostalgia.
Across the desk
38 researched stories with full transcripts and credited sources across 8 editions.
011:50Zoe · 4 sources
Blizzard reveals an open-world StarCraft shooter set in the Koprulu Sector for spring 2030, but its Dominion cinematic shows no gameplay.
021:25Adam · 4 sources
Diablo V targets spring 2029 after Diablo has already won, following the Heir to Westmarch and a survivor caravan through a fallen Sanctuary.
031:41Zoe · 4 sources
World of Warcraft: Forever becomes a third branch beside Modern and Classic, with three zones, 1,000-plus quests and a November 4 launch.
041:38Adam · 4 sources
Overwatch Season 5 introduces the vampire-inspired support Doctrine, moves Sombra into support and reworks Roadhog as Reign of Talon concludes.
051:54Zoe · 4 sources
Warcraft III: Reforged adds Forsaken Kingdom, its first new story in more than 23 years, alongside a new graphics mode and World Editor changes.
062:16Zoe · 4 sources
PlayStation schedules back-to-back broadcasts, with Final Fantasy VII Revelation closing the first and a Japan-focused show following immediately after.
071:47Adam · 3 sources
A free September remaster updates Geralt's systems, while the separate paid Songs of the Past expansion opens Letten in 2027.
081:56Zoe · 3 sources
Ubisoft turns Rainbow Six into a single-player tactics game with four-operator squads, destructible spaces and synchronized breaches.
091:47Adam · 3 sources
NO LAW's Gamescom messaging points to 2027, but Neon Giant's current official FAQ still says TBD, so both claims stay visible.
102:03Zoe · 3 sources
Atlus returns to Inaba's murder mystery and Midnight Channel, now with a February 18, 2027 date and a developer story breakdown.
111:56Zoe · 3 sources
Kingdom Hearts IV targets late 2027 and names Pixar's Coco as its first confirmed Disney world, while its directors publicly insist the schedule is firm.
121:45Adam · 3 sources
Riot will end active development on 2XKO in December 2026 but keep servers online, refund purchases and finish the roster with Lux and Samira.
131:34Zoe · 3 sources
Game Science releases fifteen minutes from an early Black Myth: Zhong Kui build, showing real play while leaving the date and console list open.
141:40Adam · 3 sources
S-Game details more than 30 weapons, reversible upgrades, three difficulty options and Donnie Yen's role ahead of Phantom Blade Zero's October launch.
151:40Zoe · 3 sources
The Trails in the Sky 2nd Chapter demo runs through Chapter 1 and carries its save into the full September 17 release.
162:07Zoe · 3 sources
After forty free major updates, Hello Games marks a decade of No Man's Sky and names Cosmos as its next chapter without revealing what it contains.
171:08Adam · 3 sources
Panic says more than one million people bought Big Walk in six days, a striking opening for House House's strange, physical co-op adventure.
181:04Zoe · 2 sources
Aspyr restores the three-hero co-op action RPG for current consoles and PC, preserving the northern Middle-earth adventure rather than redesigning it.
192:36Adam · 4 sources
Patrice Désilets' long-lost 1666: Amsterdam reaches PC Early Access on August 25, but its launch scope and road to version 1.0 remain estimates.
201:18Zoe · 3 sources
Funselektor's gentle off-road expedition reaches PC on October 14, with solo play, four-player co-op and a broader console release planned for 2027.
211:57Zoe · 4 sources
Capcom moves beyond the combat demo into a wider Kyoto, a surreal refuge and new tools that vary the pace.
221:31Adam · 4 sources
A 19-map MachineGames campaign and playable development fragments make Quake’s thirtieth year feel active.
232:47Zoe · 5 sources
Rockstar’s Netflix-first premiere schedule is confirmed; the Extended Look’s contents remain deliberately unspecified.
241:28Adam · 3 sources
The Prisoner follows two new characters through a parallel route while Friend’s Pass keeps the co-op invitation intact.
252:36Zoe · 4 sources
The hand-drawn process earns attention when animation makes a platforming hazard easier to read and answer.
262:59Zoe · 3 sources
Yasmine’s Filipino roots, Eskrima movement and Bayani state give Street Fighter 6 a genuinely different rhythm.
271:38Adam · 3 sources
Game Freak turns its old instinct for companion design into a one-person, one-dog action RPG.
281:54Zoe · 3 sources
The Dive update and Bubbly Basin make one design pitch: underwater building changes what players do.
291:48Adam · 3 sources
Warhammer 40,000 feels like an extension of Helldivers’ joke rather than a licensed costume rack.
301:49Zoe · 3 sources
A major engine upgrade and first expansion could turn August 20 into a clean re-entry point for the Zone.
312:14Zoe · 3 sources
Marvel Tōkon has attention, but its PC launch condition matters more than its trailer velocity.
321:39Adam · 3 sources
Rubinite’s early interest rests on a readable close-range risk loop, not a broad campaign.
331:49Zoe · 3 sources
Console Archives Doraemon finally gives players outside Japan both access and the context the old release was missing.
341:40Adam · 3 sources
Sunshine’s return is cheerful, but it also exposes Nintendo’s deliberate GameCube release cadence.
353:08Zoe · 4 sources
Zero Company’s strongest promise is a squad-management structure that gives the Star Wars licence tactical weight.
362:29Zoe · 3 sources
A remake with something to prove as Halo crosses onto PlayStation and remixes the campaign rather than merely polishing it.
371:50Adam · 2 sources
The stronger pitch is character pressure around Logan, not another montage of finishing moves.
381:50Zoe · 3 sources
Evil Empire is the safest risky choice: modern action credentials, direct history with Castlevania, and a new Belmont to shape.
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