The Daily Play · Issue 006
Phantom Blade Zero Explains Its Combat
S-Game details more than 30 weapons, reversible upgrades, three difficulty options and Donnie Yen's role ahead of Phantom Blade Zero's October launch.

On-air copy
Full transcript
The complete spoken script for this story, including the handoff around the official trailer.
Story setup
Zhong Kui is still early; Phantom Blade Zero is closer to release, with an October 29 date for PlayStation 5 and PC. S-Game's deep dive names more than 30 main weapons and 25 Phantom Edges, with accessories, ranged attacks, summons and reforging. The deep dive follows.
After the trailer
Weapon switches and defensive timing lead the selected footage. S-Game names Wayfarer, Hellwalker and Sixty-Six Days as difficulty options. Donnie Yen is its creative consultant and provides facial and motion capture for Mó Yuan. It arrives October 28 in the United States and selected regions.
Source ledger
Reporting used
- Primary sourcePhantom Blade Zero State of Play dives deep into combat and the Wulin worldPlayStation Blog · 17 August 2026Open ↗
- Primary sourceEnter the Wulin: Gameplay and Story Deep Dive of Phantom Blade ZeroPhantom Blade Zero · 18 August 2026Open ↗
- ReportingPhantom Blade Zero State of Play deep dives into gameplay and storyGematsu · 18 August 2026Open ↗

